Warning: unserialize(): Error at offset 0 of 217 bytes in /home/grafskay/public_html/mysst/wp-content/plugins/kento-post-view-counter/includes/geoplugin.class.php on line 71
Warning: Trying to access array offset on false in /home/grafskay/public_html/mysst/wp-content/plugins/kento-post-view-counter/includes/geoplugin.class.php on line 75
Warning: Trying to access array offset on false in /home/grafskay/public_html/mysst/wp-content/plugins/kento-post-view-counter/includes/geoplugin.class.php on line 76
Warning: Trying to access array offset on false in /home/grafskay/public_html/mysst/wp-content/plugins/kento-post-view-counter/includes/geoplugin.class.php on line 77
Warning: Trying to access array offset on false in /home/grafskay/public_html/mysst/wp-content/plugins/kento-post-view-counter/includes/geoplugin.class.php on line 78
Warning: Trying to access array offset on false in /home/grafskay/public_html/mysst/wp-content/plugins/kento-post-view-counter/includes/geoplugin.class.php on line 79
Warning: Trying to access array offset on false in /home/grafskay/public_html/mysst/wp-content/plugins/kento-post-view-counter/includes/geoplugin.class.php on line 80
Warning: Trying to access array offset on false in /home/grafskay/public_html/mysst/wp-content/plugins/kento-post-view-counter/includes/geoplugin.class.php on line 81
Warning: Trying to access array offset on false in /home/grafskay/public_html/mysst/wp-content/plugins/kento-post-view-counter/includes/geoplugin.class.php on line 82
Warning: Trying to access array offset on false in /home/grafskay/public_html/mysst/wp-content/plugins/kento-post-view-counter/includes/geoplugin.class.php on line 83
Warning: Trying to access array offset on false in /home/grafskay/public_html/mysst/wp-content/plugins/kento-post-view-counter/includes/geoplugin.class.php on line 84
Warning: Trying to access array offset on false in /home/grafskay/public_html/mysst/wp-content/plugins/kento-post-view-counter/includes/geoplugin.class.php on line 85
Warning: Trying to access array offset on false in /home/grafskay/public_html/mysst/wp-content/plugins/kento-post-view-counter/includes/geoplugin.class.php on line 86
The best word I have for describing the difficulty in this game is “uneven”. Some Tales have pitiful enemy selections. Some Challenge Dungeons (e.g. Edge’s) will make you tear your hair out. Speaking of Challenge Dungeons, they were initially designed as ‘filler’ while waiting for the next Tale to come out. Each Tale has at least one Challenge Dungeon. The Lunarians’ Tale has two, and Ceodore’s Challenge Dungeon was removed from the Wii version, as his Tale was merged with Kain’s, but it has been restored in the PSP version. Once you’ve finished the Tale, you can run the Challenge Dungeon as many times as you like (a bit like a mini-New Game+), accumulating levels (up to a cap) and loot in the process. Each Challenge Dungeon also features one or more rare coloured Tails as enemy drops, which can then be exchanged for rare equipment in the final Tales. So expect a lot of grinding. Unless you’re somehow playing the Wii version, in which the RNG can be manipulated to get good treasure from the Challenge Dungeons, as well as good enemy drops (including Rydia’s rare summons). It’s not difficult to achieve, you just need a guide, and it’ll save you a LOT of hassle. That being said, when your game’s optional content consists almost entirely of grinding, you have to start asking yourself some questions.
The villain department is yet another area where this game falls flat on its face. The Mysterious Girl is your first apparent baddie, and she has as much charisma and emotion as a block of wood. Most of her lines involve some variation on how incomprehensible she finds the characters’ actions and how superior she thinks she is to them. And…that’s about as much development as she gets. I kid you not. She has an interesting plot intervention towards the end, but that is literally all the personality you ever see from her. Also, if you were expecting an explanation on why she looks like Rydia, prepare to be disappointed.
On top of that, just like in FFIV, you get a Last-Minute Villain thrown in. The Creator only shows up at the very end of the final Tale, delivers an exposition dump to attempt to justify his presence (and, as mentioned before, it’s just a gratuitous way to mess with Final Fantasies I through VI), and proceeds to engage combat. The resulting fight is disappointingly easy, so there’s literally nothing here that would make for an appealing villain. Except maybe the fact that one of his forms looks like an adorably droopy bipedal dog.