{"id":11879,"date":"2019-09-19T18:39:33","date_gmt":"2019-09-19T16:39:33","guid":{"rendered":"http:\/\/www.satrapov.net\/mysst\/?page_id=11879"},"modified":"2023-02-25T21:30:57","modified_gmt":"2023-02-25T21:30:57","slug":"gameplay","status":"publish","type":"page","link":"https:\/\/www.grafskaya.club\/mysst\/detailed-reviews-f\/crisis-core-final-fantasy-vii\/gameplay\/","title":{"rendered":"Gameplay"},"content":{"rendered":"<p id=\"top\" \/>\n<p style=\"text-align: justify;\">This isn\u2019t a particularly difficult game (unless you\u2019re playing on Hard mode), especially if you have good reflexes, even though some enemies (Kaktuares) can be frustrating. Despite actual combat happening in real time, you still have random encounters, but you can avoid these on many maps by hugging one of the area walls.<\/p>\n<p style=\"text-align: justify;\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-11880\" title=\"All done\" src=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2019\/09\/All-done-300x170.jpg\" alt=\"\" width=\"250\" height=\"142\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2019\/09\/All-done-300x170.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2019\/09\/All-done.jpg 480w\" sizes=\"(max-width: 250px) 100vw, 250px\" \/>If you just took the main storyline, this would be a very short game, clocking in at under 20 hours. The bulk of the playtime actually comes from optional missions\u2026of which there are 300. They\u2019re not particularly long individually, and they <em>are&nbsp;<\/em>your main source of both levels and loot, but did they really have to recycle so many of the maps? Especially since most of them are just corridors. If they were meant to represent the tedium of the everyday grunt-work of a Shinra SOLDIER operative, then it was a resounding success. But surely, it could\u2019ve been better if the developers had made fewer, but longer and more involved missions, and set them in some more unique environments? As things stand, all <img decoding=\"async\" loading=\"lazy\" class=\"alignleft wp-image-11881\" title=\"Maximum armour\" src=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2019\/09\/Maximum-armour-272x300.jpg\" alt=\"\" width=\"227\" height=\"250\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2019\/09\/Maximum-armour-272x300.jpg 272w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2019\/09\/Maximum-armour.jpg 554w\" sizes=\"(max-width: 227px) 100vw, 227px\" \/>of the missions just sort of blur into an indistinct haze for me. Even the optional superboss, Minerva, whom you face as part of the very last mission, wasn\u2019t particularly memorable. The strategy is simple: steal Phoenix Downs from her to avoid K.O. (using one automatically revives Zack whenever he dies) and punch her to death *yawn*. Not only that, but introducing a goddess into the FFVII-verse with barely any backstory or justification (Where did she come from? How come no one else has ever mentioned her?) just felt tacked-on and lazy.<\/p>\n<p style=\"text-align: justify;\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-11882\" title=\"Bad poetry attack\" src=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2019\/09\/Bad-poetry-attack-300x167.jpg\" alt=\"\" width=\"250\" height=\"139\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2019\/09\/Bad-poetry-attack-300x167.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2019\/09\/Bad-poetry-attack-768x427.jpg 768w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2019\/09\/Bad-poetry-attack-500x278.jpg 500w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2019\/09\/Bad-poetry-attack.jpg 800w\" sizes=\"(max-width: 250px) 100vw, 250px\" \/>Speaking of \u2018tacked on\u2019, that\u2019s precisely what Genesis felt like as well. I\u2019ve already mentioned that he was inspired by a real-life rock star (who even played him in the <em>Dirge of Cerberus&nbsp;<\/em>secret ending), which would be bad enough if it weren\u2019t for his entire personality and storyline revolving around his jealousy of Sephiroth for being more awesome than he is. All the while putting on a \u2018misunderstood emo\u2019 act, endlessly quoting from that goddamn poem and eating apples. Did Sephiroth need bad poetry or apples to be iconic? Thought as much. The game tries very hard to trump up Genesis\u2019 significance (c.f. the ending and DoC; he even has his own in-game fan club), but the truth is, he just comes across as pathetic and can\u2019t possibly hope to hold a candle to Sephiroth. And this is coming from someone who <em>isn\u2019t&nbsp;<\/em>a diehard Sephiroth fan. I also have to admit that I have no recollection of the final boss battle, which just goes to show how difficult it\u2026wasn\u2019t.<\/p>\n<p style=\"text-align: justify;\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft wp-image-5997\" title=\"Don't encourage her!\" src=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2011\/11\/dont-encourage-her-300x176.jpg\" alt=\"\" width=\"250\" height=\"147\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2011\/11\/dont-encourage-her-300x176.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2011\/11\/dont-encourage-her.jpg 414w\" sizes=\"(max-width: 250px) 100vw, 250px\" \/>Aside from the mind-numbing tedium of the 300 missions, the game also features a bunch of lacklustre minigames, several of which involve making or buying gifts for Aerith. Like mixing perfume, complete with counting how many drops go in. Or building her a flower cart (I wish I was kidding). I guess the intention was to convey something more lighthearted to give context to her burgeoning relationship with Zack, but I would have happily just watched a cutscene about it instead rather than hunting for tyres and cart frames. Apart from that, there\u2019s a minigame where you have to count objects through keyholes. And another one where you need to slice missiles in half with Zack\u2019s sword (\u2026). And a sniping gauntlet which should have taken a cue from the <em>Metal Gear Solid <\/em>book and given Zack some Pentazemin.<\/p>\n<div class=\"csRow\">\n<div class=\"csColumn\" style=\"margin: 0px; padding: 0px; float: left; width: 37.6%;\" data-csstartpoint=\"0\" data-csendpoint=\"361\" data-cswidth=\"37.6%\" data-csid=\"aac634da-8af2-78a7-a641-87da4162c9a1\">\n<p><a href=\"https:\/\/www.grafskaya.club\/mysst\/detailed-reviews-f\/crisis-core-final-fantasy-vii\/combat-system\/\"><strong>&lt;&lt; Back to: Combat system<\/strong><\/a><\/p>\n<\/div>\n<div class=\"csColumnGap\" style=\"margin: 0px; padding: 0px; float: left; width: 35.4%;\"><img decoding=\"async\" style=\"border: none;\" src=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/plugins\/advanced-wp-columns\/assets\/js\/plugins\/views\/img\/1x1-pixel.png\"><\/div>\n<div class=\"csColumn\" style=\"margin: 0px; padding: 0px; float: left; width: 27%;\" data-csstartpoint=\"701\" data-csendpoint=\"960\" data-cswidth=\"27.0%\" data-csid=\"31490fb4-4f09-3ae3-b30e-e920ff2a9c77\">\n<p><a href=\"https:\/\/www.grafskaya.club\/mysst\/detailed-reviews-f\/crisis-core-final-fantasy-vii\/music\/\"><strong>Forward to: Music &gt;&gt;<\/strong><\/a><\/p>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>This isn\u2019t a particularly difficult game (unless you\u2019re playing on Hard mode), especially if you have good reflexes, even though some enemies (Kaktuares) can be frustrating. Despite actual combat happening in real time, you still have random encounters, but you &hellip; <a href=\"https:\/\/www.grafskaya.club\/mysst\/detailed-reviews-f\/crisis-core-final-fantasy-vii\/gameplay\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":11851,"menu_order":5,"comment_status":"closed","ping_status":"closed","template":"","meta":{"ngg_post_thumbnail":0,"footnotes":""},"tags":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/11879"}],"collection":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/comments?post=11879"}],"version-history":[{"count":21,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/11879\/revisions"}],"predecessor-version":[{"id":12869,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/11879\/revisions\/12869"}],"up":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/11851"}],"wp:attachment":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/media?parent=11879"}],"wp:term":[{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/tags?post=11879"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}