{"id":1824,"date":"2012-06-17T22:51:06","date_gmt":"2012-06-17T20:51:06","guid":{"rendered":"http:\/\/satrapov.net\/mysst\/?page_id=1824"},"modified":"2017-03-06T02:27:39","modified_gmt":"2017-03-06T01:27:39","slug":"dirge-of-cerberus-final-fantasy-vii","status":"publish","type":"page","link":"https:\/\/www.grafskaya.club\/mysst\/short-reviews-a-f\/dirge-of-cerberus-final-fantasy-vii\/","title":{"rendered":"Dirge of Cerberus: Final Fantasy VII"},"content":{"rendered":"<p id=\"top\" \/>\n<h2>Mangy mutt<\/h2>\n<p><strong>Available on:<\/strong> PlayStation 2<\/p>\n<p style=\"text-align: justify;\"><a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/cerberus.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-1821\" title=\"Staring down the barrel of a gun\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/cerberus-300x210.jpg\" alt=\"Staring down the barrel of a gun\" width=\"270\" height=\"189\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/cerberus-300x210.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/cerberus-428x300.jpg 428w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/cerberus.jpg 640w\" sizes=\"(max-width: 270px) 100vw, 270px\" \/><\/a>I\u2019ll always regret the \u00a35 I spent on&nbsp;<em>Dirge of Cerberus<\/em>. Yes, it was a used copy; yes, it was cheap; yes, this was years ago. But none of that changes the fact that it\u2019s a terrible game. I\u2019d heard the bad reviews before, and I really should have listened, but a sort of morbid fascination guided my hand, like watching an imminent train wreck. Mind you,&nbsp;I hadn\u2019t yet played&nbsp;<em>Crisis Core<\/em>&nbsp;at that point, so I had no precedent as to what to expect. Vincent was my favourite character in&nbsp;<em>Final Fantasy VII<\/em>, and the simple fact of him being the protagonist of his own game felt like he was finally getting some much-deserved limelight.<\/p>\n<p style=\"text-align: justify;\">Well, he certainly didn\u2019t deserve this.<\/p>\n<p style=\"text-align: justify;\">The first reason why DoC doesn\u2019t work is because it\u2019s a third-person shooter derived from an&nbsp;<abbr title=\"Role-Playing Game\">RPG<\/abbr>. While it probably makes sense on a theoretical level\u2013Vincent\u2019s weapon of&nbsp;<a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/nutty.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft wp-image-1812\" title=\"Um, ok...\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/nutty-300x233.jpg\" alt=\"Um, ok...\" width=\"240\" height=\"186\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/nutty-300x233.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/nutty-385x300.jpg 385w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/nutty.jpg 568w\" sizes=\"(max-width: 240px) 100vw, 240px\" \/><\/a>choice&nbsp;<em>is<\/em>&nbsp;a gun, after all\u2013, it fails in execution. First of all, you immediately start to wonder why the rest of the FFVII crew isn\u2019t helping him. There\u2019s a world-threatening crisis, surely they don\u2019t all have better things to do? He does get some minor assistance from Yuffie and Reeve\/Cait Sith, but that\u2019s it. The latter actually features in a short infiltration sequence, but it\u2019s terminally useless, thoroughly out of place, and the only worse character they could\u2019ve picked from the original FFVII cast is Aeris\/Aerith. Good thing they couldn\u2019t. Mweheh. Anyway, I guess the rest of the old crew were having a BBQ party. Or a massive case of indigestion. Who knows?<\/p>\n<p style=\"text-align: justify;\"><a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/bang.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-1813\" title=\"Double sights, just to make sure\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/bang-300x233.jpg\" alt=\"Double sights, just to make sure\" width=\"270\" height=\"210\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/bang-300x233.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/bang-385x300.jpg 385w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/bang.jpg 567w\" sizes=\"(max-width: 270px) 100vw, 270px\" \/><\/a>Be that as it may, the shooter format feels like a simplistic downgrade from the RPG one. Corridor-riddled maps with invisible walls all over the place, no exploration to speak of, and character interaction reduced to cutscenes, often including idiotic dialogue. Still,&nbsp;shooters&nbsp;<em>can<\/em>&nbsp;be entertaining, when they&#8217;re well-executed, but this is most definitely not the case&nbsp;here. Everything looks and feels stilted, clunky and unwieldy. Combat is slow and extremely repetitive. Movement&#8230;well, Vincent can jump, but&nbsp;he&#8217;s either carrying bricks in his pockets, or those metallic toe-caps of his must weigh a ton. Possibly both.&nbsp;And this is the&nbsp;English version of the game; I\u2019m told the original Japanese release was even worse.<\/p>\n<p style=\"text-align: justify;\"><a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/exp-or-money.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft wp-image-1814\" title=\"Your money or your life?\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/exp-or-money-300x235.jpg\" alt=\"Your money or your life?\" width=\"270\" height=\"212\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/exp-or-money-300x235.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/exp-or-money-382x300.jpg 382w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/exp-or-money.jpg 567w\" sizes=\"(max-width: 270px) 100vw, 270px\" \/><\/a>To further damn the gameplay, some RPG elements still remain: the game is broken down into 12 chapters, which are further subdivided into stages, each with its own (frequently asinine) goal to achieve,&nbsp;and Vincent gains a certain amount of&nbsp;<abbr title=\"Experience Points\">EXP<\/abbr>&nbsp;at the end of each according to his performance. This can be used to level him up or transformed into money he can spend on supplies, such as ammo or potions (of which he can only carry a ridiculously small amount), or spare parts to upgrade his guns (of which he has three different models). The latter can quickly become expensive, meaning that you either have to sacrifice a significant chunk of EXP to be able to afford them or pray that enemies drop wads of cash. Needless to say that this is a restrictive system, which penalises people who aren\u2019t good at shooters. Scratch that: people who aren\u2019t good at DoC, because the only less user-friendly gun mechanics I can think of are those of the original&nbsp;<em>Silent Hill<\/em>.<\/p>\n<p style=\"text-align: justify;\">Vincent can also use a melee combo&nbsp;if enemies manage to get up close and personal, but I&#8217;ll let you guess how often that comes in handy.&nbsp;He also has access to materia (it wouldn\u2019t be an FFVII game without it), but there\u2019s such a small selection of it that, once&nbsp;<a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/big-hug.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright\" title=\"Come give daddy a hug!\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/big-hug-300x300.jpg\" alt=\"Come give daddy a hug!\" width=\"240\" height=\"240\"><\/a>again, you\u2019re left wondering where everything else went. The same thing happens to Vincent\u2019s trademark shapeshifting Limit Breaks, of which he had four different ones in FFVII. In DoC, he can only use the Galian Beast. There\u2019s a (largely implausible) storyline reason why he can\u2019t use Chaos, but what happened to the other two? Did he suddenly&nbsp;incur partial amnesia?&nbsp;We shall never know. Be that as it may, the Galian Beast does pack a wallop, but also looks terminally silly, with Vincent\u2019s cape serving as a loincloth. To trigger it, he must use a consumable item mysteriously named Limit Breaker. Is it drugs? Steroids? Red Bull? The game certainly doesn\u2019t tell you, and Limit Breaks didn\u2019t work that way in FFVII, so the mystery remains complete.<\/p>\n<p style=\"text-align: justify;\">I\u2019m not actually a stickler for smooth gameplay, and I can disregard quite a lot if the storyline and\/or characters compensate for it. But by that reasoning, DoC would have to be nothing short of a literary masterpiece. As you can probably guess, this is far from being the case. Sequels are tricky to manage at the best of times, even when the original story deliberately&nbsp;leaves loose ends that would allow for one. FFVII certainly didn\u2019t, and DoC isn\u2019t any better in its premise than&nbsp;<em>Advent Children<\/em>&nbsp;was. It even references the abomination that is Genesis, the Sephiroth-wannabe and sorry excuse for a villain introduced in&nbsp;<em>Crisis Core<\/em>. The result is an insipid mess, as full of plotholes as a slab of gruy\u00e8re,&nbsp;involving a super-secret, heretofore unknown and nefarious branch of Shinra that performs human experiments and whose goal, once again, is to destroy the planet. My only interest was to get some insight into Vincent\u2019s past, and more specifically, Lucrecia\u2019s side of the story, which went largely ignored in FFVII. DoC does delve into these questions, but it loses itself in a morass of retcons, additions, thoroughly implausible developments\u2026and stupid outfits. An example would be the&nbsp;<a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/fashion-faux-pas.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft\" title=\"A pair of fashion faux pas\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/fashion-faux-pas-300x210.jpg\" alt=\"A pair of fashion faux pas\" width=\"240\" height=\"168\"><\/a>introduction of Vincent\u2019s father as a character. Fair enough, but 1) he\u2019s essentially nothing more than a plot device and gets about two minutes of total screentime, 2) why the hell is he called Grimoire?! (which is a kind of spellbook), and 3) why is he dressed like Van Helsing, when he was supposedly a scientist? And for that matter, what kind of scientist wears a frilly blouse and asymmetrical frilly skirt? *points at Lucrecia* Don\u2019t ask me where she got a change of clothes before encasing herself into that crystal she\u2019s in, either (how&nbsp;<em>did<\/em>&nbsp;she manage that, by the way?)<\/p>\n<p style=\"text-align: justify;\">This brings us to the character department, which is just another nail in the game\u2019s coffin (get it?\u2026Vincent\u2026coffin\u2026ok, I\u2019ll just let myself out). Lucrecia gradually becomes appropriately deranged (although I have to wonder how she ever had any credibility as a scientist, considering the sheer nonsense that is her &#8220;thesis&#8221;),&nbsp;and Hojo is his usual psychotic self. That\u2019s about all the&nbsp;<a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/camembert.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright\" title=\"Yes, this happens\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/camembert-300x210.jpg\" alt=\"Yes, this happens\" width=\"270\" height=\"189\"><\/a>positive I can dredge up though. Vincent gets all his emo dials cranked up to 11&nbsp;and is reduced to about half a normal human being&#8217;s width. It&#8217;s a wonder he doesn&#8217;t snap in half whenever there&#8217;s a gust of wind. Yuffie\u2019s just as annoying as ever, Reeve is useless at best, and the rest of the FFVII team&nbsp;features in&nbsp;a horribly cheesy cameo at the end of the game. Other than that, the character lineup features such&nbsp;<em>wonderful&nbsp;<\/em>highlights as a set of villains redundantly named after colours. E.g. Rosso the Red: &#8220;rosso&#8221; means &#8220;red&#8221; in Italian, so her actual name is Red the Red\u2026*facepalm* There\u2019s also a half-robotic female scientist wearing what can only be described as&nbsp;<a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/shalshel.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft\" title=\"Skanky, meet Creepy; Creepy, meet Skanky\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/shalshel-217x300.jpg\" alt=\"Skanky, meet Creepy; Creepy, meet Skanky\" width=\"217\" height=\"300\"><\/a>remnants of clothing (where did they&nbsp;<em>ever<\/em>&nbsp;see a scientist like that?!), which would seriously not look out of place in a strip club, and her sister, who suffers from the Presea syndrome (c.f. <em>Tales of Symphonia<\/em>): arrested development due to scientific tampering, which left her as a 19-year-old in a 9-year-old body&#8230;who fights with a laser&nbsp;skipping rope. This is already creepy\u2013what with the &#8216;sexy&#8217; pose she strikes on her official render\u2013, but the game pushes it further by introducing a plot point&nbsp;whereby she gradually takes on Lucrecia\u2019s personality traits. While this may presage the worst, I\u2019m happy to report that Vincent manages to avoid Pedobear territory. But just barely.<\/p>\n<p style=\"text-align: justify;\"><a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/Blah-blah-blah.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-3406\" title=\"Blah-blah-blah\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/Blah-blah-blah-300x200.jpg\" alt=\"Blah-blah-blah\" width=\"270\" height=\"180\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/Blah-blah-blah-300x200.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/Blah-blah-blah-450x300.jpg 450w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/Blah-blah-blah.jpg 720w\" sizes=\"(max-width: 270px) 100vw, 270px\" \/><\/a>The game features some extras, such as well-hidden memory capsules, which you can shoot to unlock an artwork gallery, and G-Reports, which you can collect to obtain an extra ending scene. However, it\u2019s essentially a piece of self-insert marketing by Gackt, a Japanese artist, who also penned two songs for the game, so it\u2019s really not worth the effort. Apart from that, there are also 40 side missions that&nbsp;unlock progressively as you complete them. I made a half-hearted attempt at them, only to promptly give up. They bring absolutely nothing to the storyline\u2013not that there&#8217;s anything interesting about it to begin with\u2013, and I couldn\u2019t find any valid reason to subject myself to more of that gameplay. As for the music\u2026um, I guess the best I can say is that it fits the dark atmosphere of the game? It\u2019s mostly a series of orchestral musings with very little in the way of catchy melodies; a couple of tracks at best. And then there are the two Gackt songs, the existence of which I keep trying to forget.<\/p>\n<p style=\"text-align: justify;\"><a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/err....jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft\" title=\"Can someone remind me why I'm in this game?\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/06\/err...-300x210.jpg\" alt=\"Can someone remind me why I'm in this game\" width=\"270\" height=\"189\"><\/a>The&nbsp;best thing I can say about this game is that the cinematics are beautiful. Except they&#8217;re few and far between, and make the blocky, blurry, overwhelmingly grey or brown in-game graphics look even worse.&nbsp;Bottom line?&nbsp;Do yourself a favour and stay very far away from this mess. Even if you like Vincent. Or, should I say,&nbsp;<em>especially<\/em>&nbsp;if you like Vincent.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Mangy mutt Available on: PlayStation 2 I\u2019ll always regret the \u00a35 I spent on&nbsp;Dirge of Cerberus. Yes, it was a used copy; yes, it was cheap; yes, this was years ago. But none of that changes the fact that it\u2019s &hellip; <a href=\"https:\/\/www.grafskaya.club\/mysst\/short-reviews-a-f\/dirge-of-cerberus-final-fantasy-vii\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":3373,"menu_order":12,"comment_status":"open","ping_status":"closed","template":"","meta":{"ngg_post_thumbnail":0,"footnotes":""},"tags":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/1824"}],"collection":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/comments?post=1824"}],"version-history":[{"count":9,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/1824\/revisions"}],"predecessor-version":[{"id":10817,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/1824\/revisions\/10817"}],"up":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/3373"}],"wp:attachment":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/media?parent=1824"}],"wp:term":[{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/tags?post=1824"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}