{"id":322,"date":"2011-12-17T13:53:36","date_gmt":"2011-12-17T12:53:36","guid":{"rendered":"http:\/\/satrapov.net\/mysst\/?page_id=322"},"modified":"2019-08-06T15:22:09","modified_gmt":"2019-08-06T13:22:09","slug":"overview","status":"publish","type":"page","link":"https:\/\/www.grafskaya.club\/mysst\/detailed-reviews-f\/final-fantasy-iii\/overview\/","title":{"rendered":"Overview"},"content":{"rendered":"<p id=\"top\" \/>\n<h2 style=\"text-align: justify;\">Lost and found<\/h2>\n<p style=\"text-align: justify;\"><em>Final Fantasy III<\/em> was the last FF released on the <abbr title=\"Nintendo Entertainment System\">NES<\/abbr>, but&nbsp;for some reason (apparently, technical difficulties), has met with an even worse fate than its predecessor, despite being a better game. While FFII finally managed to make it out of Japan when <em>Final Fantasy Origins<\/em> was released, FFIII was never even scheduled for release in the West until the recent, vastly overhauled&nbsp;<abbr title=\"Nintendo DS\">DS<\/abbr> port, which resulted in&nbsp;temporary numerical confusion, as FFVI was&nbsp;known&nbsp;as FFIII&nbsp;to us Westerners for a good while.&nbsp;Shame, if you ask me, because, out of the&nbsp;three NES FFs, this is probably the most entertaining one, despite its messy&nbsp;storyline.<\/p>\n<p style=\"text-align: justify;\">There&nbsp;is a&nbsp;fan-translated&nbsp;<abbr title=\"Read-Only Memory\">ROM<\/abbr>&nbsp;of the NES version by NeoDemiforce&nbsp;available, but since there are such significant differences between it and the DS port, and since the DS port is, after all, the only official incarnation of the game on our shores, I thought it best to attempt to review both side by side. Text pertaining to the NES version will be in <span style=\"color: #0000ff;\">blue<span style=\"color: #000000;\">, while text pertaining to the DS version will be in <span style=\"color: #008000;\">green<\/span>. Anything pertaining to both will remain in black.<\/span><\/span><\/p>\n            \n\t\t<div class=\"ngg-gallery-singlepic-image ngg-right\" style=\"max-width: 300px\">\n\t\t\t    \t<a href=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/gallery\/ds\/cavalcade.jpg\"\n\t\t     title=\"The party riding chocobos.\"\n             data-src=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/gallery\/ds\/cavalcade.jpg\"\n             data-thumbnail=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/gallery\/ds\/thumbs\/thumbs_cavalcade.jpg\"\n             data-image-id=\"741\"\n             data-title=\"Cavalcade\"\n             data-description=\"The party riding chocobos.\"\n             target='_self'\n             class=\"shutterset_c544592970808c255d1b24da4178ce2c\">\n            <img class=\"ngg-singlepic\"\n             src=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/gallery\/ds\/cache\/cavalcade.jpg-nggid03741-ngg0dyn-300x225x100-00f0w010c010r110f110r010t010.jpg\"\n             alt=\"Cavalcade\"\n             title=\"Cavalcade\"\n              width=\"300\"               \/>\n    \t<\/a>\n\t\t      <\/div>\n        \n<p style=\"text-align: justify;\"><span style=\"color: #0000ff;\">FFs usually come in&nbsp;batches of&nbsp;three per console, and the third one in a&nbsp;batch is always the best in terms of graphics. The NES version of&nbsp;FFIII is no exception: the colours are softer, the outlines and sprites clearer, and the battle mechanics have been greatly improved. Message and movement speed is now perfectly decent, which represents a huge upgrade in playability. <span style=\"color: #008000;\">Of course, this all pales in comparison with&nbsp;the DS version, which vastly upgrades the graphics, introducing&nbsp;detailed, colourful environments and even a lovely&nbsp;opening cinematic (even though none of the&nbsp;character interaction&nbsp;it showcases is actually shown in the game).&nbsp;The most spectacular instance of this upgrade is Forbidden Land Eureka, which, with the new graphics, looks nothing short of stunning, with its waterfalls and the starry void surrounding it. The only minus I can think of&nbsp;is that character sprites have been maintained, thus keeping the&nbsp;game&#8217;s &#8216;kiddy&#8217; look.&nbsp;Combat has also been spruced up,&nbsp;with&nbsp;tighter and more complex&nbsp;battle mechanics, as well as dynamic combat screens (the camera angle changes when the characters cast spells or use abilities).<\/span><\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"color: #000000;\">This is also the first FF to introduce the job system as we know it.&nbsp;FFI allowed you&nbsp;to pick jobs at the beginning of the game, but you were then stuck with them for the remainder of the game. Here, you have the possibility to change characters&#8217;&nbsp;jobs at will, and there&#8217;s a much larger selection of them too. This makes the game a far cry from its predecessors in terms of strategic depth and customisation possibilities. Speaking of first times, this is also the first appearance of moogles, who run Do(r)ga&#8217;s household, although you\u2019re never told where he got them from.&nbsp;It\u2019s also the first appearance of Gilgamesh, or Gigameth, as he\u2019s called here, even though he has&nbsp;nothing in common with his later incarnations besides the name. More importantly, this is the first appearance of summoners as well, alongside their trademark summonable creatures.&nbsp;Yep, Shiva, Ifrit, Ramuh, they all started out here.<\/span><\/p>\n<p style=\"text-align: justify;\"><span style=\"color: #000000;\">The DS version is obviously the better and more accessible game of the two, but if you&#8217;re curious enough to want to delve into some archaic NES fun, the fan translation works just fine. Unlike&nbsp;FFI or FFII, the NES version of FFIII is&nbsp;much less of a chore to get through.&nbsp;As long as you know what to expect (i.e. worse characterisation and graphics, mainly),&nbsp;it won\u2019t disappoint. Overall, whichever version you pick,&nbsp;this is a pleasant game, which leaves a good impression in spite of its flaws.<\/span><\/p>\n<div class=\"advanced_wp_columns_wrapper null\" style=\"margin: 0px; padding: 0px; width: 800px;\">\n<div class=\"csRow\">\n<div class=\"csColumnGap\" style=\"margin: 0px; padding: 0px; float: left; width: 0.00109%;\"><img decoding=\"async\" style=\"border: none;\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/plugins\/advanced-wp-columns\/assets\/js\/plugins\/views\/img\/1x1-pixel.png\" alt=\"\"><\/div>\n<div class=\"csColumn\" style=\"margin: 0px; padding: 0px; float: left; width: 35%;\" data-csstartpoint=\"0.010416718139648395\" data-csendpoint=\"335.9826686102295\" data-cswidth=\"35.0%\" data-csid=\"7b6a0812-f494-4f45-9e87-08b7621d274d\">\n<p><a title=\"Final Fantasy III\" href=\"http:\/\/www.satrapov.net\/mysst\/detailed-reviews-f\/final-fantasy-iii\/\"><strong>&lt;&lt; Back to: Final Fantasy III<\/strong><\/a><\/p>\n<\/div>\n<div class=\"csColumnGap\" style=\"margin: 0px; padding: 0px; float: left; width: 15.7%;\"><img decoding=\"async\" style=\"border: none;\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/plugins\/advanced-wp-columns\/assets\/js\/plugins\/views\/img\/1x1-pixel.png\" alt=\"\"><\/div>\n<div class=\"csColumn\" style=\"margin: 0px; padding: 0px; float: left; width: 30.1%;\" data-csstartpoint=\"487.0069911199951\" data-csendpoint=\"775.9653041082763\" data-cswidth=\"30.1%\" data-csid=\"cfa3ae78-f4ff-d2e6-a774-e5e40e4e43d5\">\n<p><strong><a title=\"Storyline\" href=\"http:\/\/www.satrapov.net\/mysst\/detailed-reviews-f\/final-fantasy-iii\/storyline\/\">Forward to: Storyline &gt;&gt;<\/a><\/strong><\/p>\n<\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Lost and found Final Fantasy III was the last FF released on the NES, but&nbsp;for some reason (apparently, technical difficulties), has met with an even worse fate than its predecessor, despite being a better game. While FFII finally managed to &hellip; <a href=\"https:\/\/www.grafskaya.club\/mysst\/detailed-reviews-f\/final-fantasy-iii\/overview\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":317,"menu_order":1,"comment_status":"open","ping_status":"closed","template":"","meta":{"ngg_post_thumbnail":0,"footnotes":""},"tags":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/322"}],"collection":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/comments?post=322"}],"version-history":[{"count":27,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/322\/revisions"}],"predecessor-version":[{"id":11054,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/322\/revisions\/11054"}],"up":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/317"}],"wp:attachment":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/media?parent=322"}],"wp:term":[{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/tags?post=322"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}