{"id":3774,"date":"2012-10-14T23:55:19","date_gmt":"2012-10-14T21:55:19","guid":{"rendered":"http:\/\/satrapov.net\/mysst\/?page_id=3774"},"modified":"2020-06-21T14:47:32","modified_gmt":"2020-06-21T12:47:32","slug":"castlevania-lament-of-innocence","status":"publish","type":"page","link":"https:\/\/www.grafskaya.club\/mysst\/short-reviews-a-f\/castlevania-lament-of-innocence\/","title":{"rendered":"Castlevania: Lament of Innocence"},"content":{"rendered":"<p id=\"top\" \/>\n<h2>Goth and cheese<\/h2>\n<p><strong>Available on:<\/strong> PlayStation 2<\/p>\n<p style=\"text-align: justify;\">I&#8217;d never played a Castlevania game before, but I&#8217;d heard plenty about them, so I thought I&#8217;d see for myself what the fuss was about.&nbsp;<em>Lament of Innocence<\/em>&nbsp;being chronologically the first episode in the series, that\u2019s where I decided to start. For those who are unfamiliar with Castlevania, it (mostly) chronicles a century-spanning feud between one family, the Belmonts, and none other than Dracula (it even integrates Bram Stoker\u2019s novel into its chronology). The gist, then, is killing vampires. With whips. Go figure.<\/p>\n<p style=\"text-align: justify;\"><a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/full-on-goth.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright\" title=\"Full-on Goth\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/full-on-goth-212x300.jpg\" alt=\"\" width=\"212\" height=\"300\"><\/a>Considering the subject matter, you may expect cheesiness. And you\u2019d be right. As is fitting when dealing with vampires (*throws bricks at&nbsp;<em>Twilight<\/em>*), the games are steeped in Gothic and Baroque imagery, albeit with an anime twist. Expect looming castles filled with ominous statuary; rainy nights over dark forests; pale, virginal maidens who get abducted; demonic creatures and fiendish traps; hammy dialogue; long-limbed, sharp-featured virtuous heroes, and a (thankfully) non-sparkling Dracula waiting for them at the end. Although you have to wonder at the efficiency of it all\u2026I mean, if Dracula keeps coming back, maybe they should take a hint and start using stakes instead of whips? Just saying.<\/p>\n<p style=\"text-align: justify;\"><a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/indy-called-he-wants-his-whip-back.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft\" title=\"Indy called, he wants his whip back\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/indy-called-he-wants-his-whip-back-262x300.jpg\" alt=\"Indy called, he wants his whip back\" width=\"236\" height=\"270\"><\/a>Be that as it may, since&nbsp;<em>Lament of Innocence<\/em>&nbsp;deals with the origins of Dracula, he\u2019s not actually the game\u2019s main antagonist. That title goes to another vampire, rather ludicrously named Walter. Don\u2019t know about you, but that says \u2018dignified English butler\u2019 rather than \u2018bloodthirsty fiend\u2019 to me. Anyway, the game takes place in 1094, and the hero is Leon Belmont, a blonde nobleman in a distinctly non-XI<sup>th<\/sup>&nbsp;century outfit, whose&nbsp;bride gets kidnapped by Jeeves. Obviously, he rushes to the rescue with help from an alchemist named Rinaldo who lives in a cabin near the vampire\u2019s castle (read: he will be Leon\u2019s go-to supplier throughout the game). It seems that Alfred gets a kick out of kidnapping brides and defeating the suitors who come to rescue them, and Rinaldo&#8217;s not exactly down with that.<\/p>\n<p style=\"text-align: justify;\"><a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/is-that-tomato-juice.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright\" title=\"Is that tomato juice?\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/is-that-tomato-juice-300x225.jpg\" alt=\"Is that tomato juice?\" width=\"270\" height=\"203\"><\/a>Leon is fairly reactive and easy to control, and the game guides you through a tutorial sequence at the beginning to get acquainted with his moves. He can run, jump, double-jump (i.e. gain an extra boost in midair) and latch onto things with the magical whip given to him by Rinaldo. The whip is also his main weapon, upgradable by facing three optional bosses. There are several combos Leon can perform with it, all of which are automatically learned and helpfully listed in the menu. He also has access to several sub-weapons, such as an axe or a vial of holy water, of which he can equip one at a time (you do have opportunities to swap them, however). Sub-weapons can be used to perform special attacks, but consume energy, measured in hearts. <a href=\"http:\/\/www.satrapov.net\/mysst\/goth-and-cheese\/holy-protection-bitchez\/\" rel=\"attachment wp-att-3768\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft wp-image-3768 size-full\" title=\"Holy protection, bitchez!\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2012\/10\/holy-protection-bitchez.jpg\" alt=\"\" width=\"256\" height=\"192\"><\/a>These are sometimes dropped by enemies, but can also be found by breaking&nbsp;candle-stands. Sub-weapons can be further powered up by coloured orbs obtained after defeating the main storyline bosses, which lends a lot of variety to combat. Things tend to get a bit hairy when enemies attack in large groups, however, especially&nbsp;since opening the menu in combat doesn&#8217;t pause the action&nbsp;<em>and<\/em>&nbsp;renders Leon unable to attack.<\/p>\n<p style=\"text-align: justify;\">In terms of defence, Leon has a magical gauntlet, which can be used for guarding against attacks. Furthermore, if guarding against a special attack or performing a perfect guard (guarding at the last possible moment before an attack hits), Leon will recover&nbsp;<abbr title=\"Magic Points\">MP<\/abbr>. Unfortunately, this is the only way to do so, which can sometimes be aggravating. MP are used to power relics: various offensive or defensive magical objects (such as the Invincible Jar or the Crystal Skull) of which Leon can also only equip one at a time. A suit of armour and two accessories complete his outfit.<\/p>\n<p style=\"text-align: justify;\">Apart from the engaging combat system, the game also does a good job in the setting department. Nestor\u2019s castle is enormous. I mean, it\u2019s the size of a town. The entrance lobby is a hub area, from which Leon can access various wings of the building. There&nbsp;<a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/do-vampires-go-to-church.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright\" title=\"Do vampires go to church?\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/do-vampires-go-to-church-300x187.jpg\" alt=\"Do vampires go to church?\" width=\"270\" height=\"168\"><\/a>are seven in total, each with its own general thematic, atmosphere and overdramatically pompous name. For example, the House of Sacred Remains looks like a sprawling cathedral, the Anti-Soul Mysteries Lab is a fiery forge, and the Ghostly Theatre looks like you\u2019ve stumbled backstage at the opera, while the Garden Forgotten by Time is an overgrown ruin and the Dark Palace of Waterfalls is just a poetic name for the sewers. These five areas are available from the beginning, and clearing each one will earn Leon one of the aforementioned coloured orbs, which will light up a corresponding globe in the lobby. Once all have been lit, he will gain access to the Pagoda of the Misty Moon,&nbsp;<a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/he-could-use-a-makeover.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft\" title=\"He could use a makeover\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/he-could-use-a-makeover-300x221.jpg\" alt=\"He could use a makeover\" width=\"240\" height=\"177\"><\/a>which looks nothing like a pagoda, but leads up to the final confrontation with Jenkins. The seventh area is the Prison of Eternal Torture, containing a very difficult optional boss, if you\u2019re eager for a challenge and an extra coloured orb. Although it\u2019s definitely not for the squeamish. There\u2019s just one problem: the only indication as to the order in which to explore these areas is a hint on where to go first, but after that, you\u2019re on your own. Which means that you could pick wisely\u2026or wander into the Dark Palace of Waterfalls and tear your hair out. It doesn\u2019t help that each area features a locked door which usually leads to a nifty item, but requires a key found in a different part of the castle. That means backtracking through respawning enemies, which can get distinctly tedious. That being said, there are some ways to ease the pain. First of all, save points (situated in small rooms marked in red on the map) will always replenish Leon\u2019s&nbsp;<abbr title=\"Hit Points\">HP<\/abbr>. Secondly, Magical Tickets will whisk him off to Rinaldo\u2019s shop from anywhere within the castle, while Memorial Tickets will take him back to the latest save point he used. Thirdly, he can use coloured Marker Stones to signal points of interest on the map.<\/p>\n<p style=\"text-align: justify;\"><a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/floor-webs.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright\" title=\"Floor webs\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/floor-webs-300x224.jpg\" alt=\"Floor webs\" width=\"270\" height=\"202\"><\/a>The one indisputably successfully aspect of this game is the music. Michiru Yamane\u2019s score is simply fantastic, featuring beautiful, haunting melodies, such as the theme of the House of Sacred Remains&nbsp;(my personal favourite),&nbsp;with its slow buildup, the measured lilt of the Garden Forgotten by Time or the dramatic flair of the Ghostly Theatre. Even the more surprisingly rhythmical Anti-Soul Mysteries Lab works well with its environment. This is a great bonus for the game\u2019s atmosphere, <em>almost<\/em> counterbalancing all the backtracking, and probably what I enjoyed the most about it.<\/p>\n<p style=\"text-align: justify;\"><a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/girdle-of-smoke.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft\" title=\"Girdle of smoke\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/girdle-of-smoke-180x300.jpg\" alt=\"Girdle of smoke\" width=\"162\" height=\"270\"><\/a>The game also makes an effort in the replayability sector. Once Leon is done showing Poole who\u2019s boss \u2013 notably lambasting him with a ham of epic proportions (\u201cI\u2019ll defeat you AND the night!\u201d) \u2013, you have several new options. You can play in Crazy mode, which will significantly raise the difficulty level. You can also play the Boss Rush mode, which strings all the game\u2019s bosses together back-to-back, provided you\u2019ve beaten them in the course of the storyline (this includes all optional bosses). You can start a new game with all of Leon\u2019s skills learned, or, more interestingly, with a different protagonist. The first one available is Joachim, a vampire whom you may remember as a boss. He has a longstanding feud with Winston, and the story changes accordingly. There are a few crucial differences between him and Leon, namely that he uses magical swords which circle <a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/blade-barrier.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright\" title=\"Blade barrier\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/blade-barrier-300x222.jpg\" alt=\"Blade barrier\" width=\"243\" height=\"180\"><\/a>around him instead of a whip and can\u2019t block enemy attacks. The lack of a whip also means that he can\u2019t perform acrobatics, but the game accommodates him by introducing moving blocks. Joachim also can\u2019t equip or carry any items (Rinaldo won\u2019t deal with him, and anything he finds is consumed immediately), although he can collect stat upgrades. All in all, it makes the game more challenging, especially if you decide to take on the optional bosses.<\/p>\n<p style=\"text-align: justify;\"><a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/trick-or-treat.png\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft\" title=\"Trick or treat?\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/trick-or-treat.png\" alt=\"Trick or treat?\" width=\"116\" height=\"156\"><\/a>Clearing the game with Joachim unlocks Pumpkin, an\u2026adorable little munchkin with a pumpkin for a head and giant sweets for hands. He has puny HP and MP, and his only sub-weapon is *gasp* a pumpkin, but boy, does he pack a wallop. Especially since he starts with the strongest whip in the game. In all other respects, he handles exactly like Leon, which, amusingly, makes him the most powerful character of the three. As an added bonus, leave him idle for a while, and he\u2019ll start humming Joachim\u2019s theme tune.<\/p>\n<p style=\"text-align: justify;\"><a href=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/my-name-is-walter-dammit.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright\" title=\"My name is WALTER, dammit!\" src=\"https:\/\/grafskaya.club\/mysst\/wp-content\/uploads\/2012\/10\/my-name-is-walter-dammit-300x200.jpg\" alt=\"My name is WALTER, dammit!\" width=\"240\" height=\"160\"><\/a>All in all, this is a decent bit of entertainment. The storyline is nothing to write home about, the characters are cardboard cutouts, the voice acting is mediocre at best, the dialogue is cheesy as all hell, and Wilkins is a terrible name for a vampire. On the other hand, the combat system is entertaining, and while exploration does tend to get repetitive, the lavish, gloomy Gothic castle and its various musical pleasures do have definite style. I\u2019ve noticed that Castlevania fans tend to snub this particular entry in the series, but while it\u2019s far from being a masterpiece, it\u2019s not a complete disaster either, as some may lead you to believe.<\/p>\n<p style=\"text-align: justify;\">\n <div id=\"wrapperMI_0\" class=\"wrap-mjp fullbars \" style=\"position: relative; padding:5px 0px 40px 0px; margin:0px; width:40%;\">\n\t<div style=\"display:none;\" class=\"Eabove-mjp\" id=\"Eabove-mjp_0\"><\/div>\n\t <div class=\"subwrap-MI\">\n\t\t <div class=\"jp-innerwrap\">\n\t\t\t <div class=\"innerx\"><\/div>\n\t\t\t <div class=\"innerleft\"><\/div>\n\t\t\t <div class=\"innerright\"><\/div>\n\t\t\t <div class=\"innertab\"><\/div>\n\t\t\t <div class=\"interface-mjp verdana-mjp\" style=\"height:62px;\" id=\"interfaceMI_0\">\n\t\t\t\t <div class=\"MI-image Himg right-mjp\" id=\"MI_image_0\" style=\" width:auto; height:62px; overflow:false;\"><\/div>\n\t\t\t\t <div id=\"T_mp3j_0\" class=\"player-track-title left-mjp norm-mjp plain-mjp childNorm-mjp childPlain-mjp\" style=\"left:16px; right:16px;  top:8px;\"><\/div>\n\t\t\t\t <div class=\"bars_holder\">\n\t\t\t\t\t <div class=\"loadMI_mp3j\" id=\"load_mp3j_0\"><\/div>\n\t\t\t\t\t <div class=\"poscolMI_mp3j\" id=\"poscol_mp3j_0\"><\/div>\n\t\t\t\t\t <div class=\"posbarMI_mp3j\" id=\"posbar_mp3j_0\"><\/div>\n\t\t\t\t <\/div>\n\t\t\t\t <div id=\"P-Time-MI_0\" class=\"jp-play-time\"><\/div>\n\t\t\t\t <div id=\"T-Time-MI_0\" class=\"jp-total-time\"><\/div>\n\t\t\t\t <div id=\"statusMI_0\" class=\"statusMI\"><\/div>\n\t\t\t\t <div class=\"transport-MI\"><div class=\"play-mjp\" id=\"playpause_mp3j_0\">Play<\/div><div class=\"stop-mjp\" id=\"stop_mp3j_0\">Stop<\/div><div class=\"next-mjp\" id=\"Next_mp3j_0\">Next&raquo;<\/div><div class=\"prev-mjp\" id=\"Prev_mp3j_0\">&laquo;Prev<\/div><\/div>\n\t\t\t\t <div class=\"buttons-wrap-mjp\" id=\"buttons-wrap-mjp_0\">\n\t\t\t\t\t <div class=\"playlist-toggle-MI\" id=\"playlist-toggle_0\">HIDE PLAYLIST<\/div>\n\t\t\t\t\t <div class=\"mp3j-popout-MI\" id=\"lpp_mp3j_0\" style=\"\"><\/div>\n\t\t\t\t\t \n\t\t\t\t <\/div>\n\t\t\t <\/div>\n\t\t\t <div class=\"mjp-volwrap\">\n\t\t\t\t <div class=\"MIsliderVolume\" id=\"vol_mp3j_0\"><\/div>\n\t\t\t\t <div class=\"innerExt1\" id=\"innerExt1_0\"><\/div>\n\t\t\t\t <div class=\"innerExt2\" id=\"innerExt2_0\"><\/div>\n\t\t\t <\/div>\n\t\t <\/div>\n\t\t <div style=\"display:none;\" class=\"Ebetween-mjp\" id=\"Ebetween-mjp_0\"><\/div>\n\t\t <div class=\"listwrap_mp3j\" id=\"L_mp3j_0\"><div class=\"wrapper-mjp\"><div class=\"playlist-colour\"><\/div><div class=\"wrapper-mjp\"><ul class=\"ul-mjp darken1-mjp verdana-mjp med-mjp childNorm-mjp childPlain-mjp left-mjp\" id=\"UL_mp3j_0\"><li><\/li><\/ul><\/div><\/div><\/div>\n\t <\/div>\n\t <div id=\"mp3j_finfo_0\" class=\"mp3j-finfo\" style=\"display:none;\"><div class=\"mp3j-finfo-sleeve\"><div id=\"mp3j_finfo_gif_0\" class=\"mp3j-finfo-gif\"><\/div><div id=\"mp3j_finfo_txt_0\" class=\"mp3j-finfo-txt\"><\/div><div class=\"mp3j-finfo-close\" id=\"mp3j_finfo_close_0\">X<\/div><\/div><\/div><div id=\"mp3j_dlf_0\" class=\"mp3j-dlframe\" style=\"display:none;\"><\/div>\n\t <div class=\"mp3j-nosolution\" id=\"mp3j_nosolution_0\" style=\"display:none;\"><\/div>\n\t <div style=\"display:none;\" class=\"Ebelow-mjp\" id=\"Ebelow-mjp_0\"><\/div>\n <\/div> \n<script>\nMP3jPLAYLISTS.MI_0 = [\n\t{ name: \"1. House of Sacred Remains\", formats: [\"mp3\"], mp3: \"aHR0cDovL3NhdHJhcG92Lm5ldC9teXNzdC93cC1jb250ZW50L3VwbG9hZHMvMjAxMi8xMi9Mb0ktSG91c2Utb2YtU2FjcmVkLVJlbWFpbnMubXAz\", counterpart:\"\", artist: \"Michiru Yamane\", image: \"false\", imgurl: \"\" },\n\t{ name: \"2. Garden Forgotten by Time\", formats: [\"mp3\"], mp3: \"aHR0cDovL3NhdHJhcG92Lm5ldC9teXNzdC93cC1jb250ZW50L3VwbG9hZHMvMjAxMi8xMi9Mb0ktR2FyZGVuLUZvcmdvdHRlbi1ieS1UaW1lLm1wMw==\", counterpart:\"\", artist: \"Michiru Yamane\", image: \"false\", imgurl: \"\" },\n\t{ name: \"3. Ghostly Theatre\", formats: [\"mp3\"], mp3: \"aHR0cDovL3NhdHJhcG92Lm5ldC9teXNzdC93cC1jb250ZW50L3VwbG9hZHMvMjAxMi8xMi9Mb0ktR2hvc3RseS1UaGVhdHJlLm1wMw==\", counterpart:\"\", artist: \"Michiru Yamane\", image: \"false\", imgurl: \"\" },\n\t{ name: \"4. Anti-Soul Mysteries Lab\", formats: [\"mp3\"], mp3: \"aHR0cDovL3NhdHJhcG92Lm5ldC9teXNzdC93cC1jb250ZW50L3VwbG9hZHMvMjAxMi8xMi9Mb0ktQW50aS1Tb3VsLU15c3Rlcmllcy1MYWIubXAz\", counterpart:\"\", artist: \"Michiru Yamane\", image: \"false\", imgurl: \"\" },\n\t{ name: \"5. A Pumpkin Humming\", formats: [\"mp3\"], mp3: \"aHR0cDovL3NhdHJhcG92Lm5ldC9teXNzdC93cC1jb250ZW50L3VwbG9hZHMvMjAxMi8xMi9Mb0ktQS1QdW1wa2luLUh1bW1pbmcubXAz\", counterpart:\"\", artist: \"Michiru Yamane\", image: \"false\", imgurl: \"\" }\n];\n<\/script>\n\n<script>MP3jPLAYERS[0] = { list:MP3jPLAYLISTS.MI_0, tr:0, type:'MI', lstate:true, loop:false, play_txt:'Play', pause_txt:'Pause', pp_title:'Myss T\\'s', autoplay:false, download:false, vol:100, height:62, cssclass:'fullbars ', popout_css:{ enabled:true, \t\t\tcolours: [\"#fff\", \"rgba(167,167,167,0.35)\", \"rgb(241,241,241)\", \"rgba(52,162,217,0.7)\", \"rgba(92,201,255,0.8)\", \"transparent\", \"transparent\", \"#525252\", \"#525252\", \"#768D99\", \"#47ACDE\", \"\", 400, 600 ],\n\t\t\tcssInterface: { \"color\": \"#525252\" },\n\t\t\tcssTitle: { \"left\": \"16px\", \"right\":\"16px\", \"top\":\"8px\" },\n\t\t\tcssImage: { \"overflow\": \"false\", \"width\":\"auto\", \"height\":\"62px\"  },\n\t\t\tcssFontSize: { \"title\": \"16px\", \"caption\": \"11.2px\", \"list\": \"12px\" },\n\t\t\tclasses: { interface:' verdana-mjp', title:' left-mjp norm-mjp plain-mjp childNorm-mjp childPlain-mjp', image:' Himg right-mjp', poscol:'', ul:' darken1-mjp verdana-mjp med-mjp childNorm-mjp childPlain-mjp left-mjp' }} };<\/script>\n\n<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Goth and cheese Available on: PlayStation 2 I&#8217;d never played a Castlevania game before, but I&#8217;d heard plenty about them, so I thought I&#8217;d see for myself what the fuss was about.&nbsp;Lament of Innocence&nbsp;being chronologically the first episode in the &hellip; <a href=\"https:\/\/www.grafskaya.club\/mysst\/short-reviews-a-f\/castlevania-lament-of-innocence\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":3373,"menu_order":7,"comment_status":"open","ping_status":"closed","template":"","meta":{"ngg_post_thumbnail":0,"footnotes":""},"tags":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/3774"}],"collection":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/comments?post=3774"}],"version-history":[{"count":13,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/3774\/revisions"}],"predecessor-version":[{"id":12245,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/3774\/revisions\/12245"}],"up":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/3373"}],"wp:attachment":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/media?parent=3774"}],"wp:term":[{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/tags?post=3774"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}