{"id":6757,"date":"2014-07-19T17:30:12","date_gmt":"2014-07-19T15:30:12","guid":{"rendered":"http:\/\/www.satrapov.net\/mysst\/?page_id=6757"},"modified":"2019-12-16T13:03:02","modified_gmt":"2019-12-16T12:03:02","slug":"overview","status":"publish","type":"page","link":"https:\/\/www.grafskaya.club\/mysst\/detailed-reviews-f\/final-fantasy-tactics\/overview\/","title":{"rendered":"Overview"},"content":{"rendered":"<p id=\"top\" \/>\n<h2 style=\"text-align: justify;\">Against all odds<\/h2>\n<p style=\"text-align: justify;\">As its name indicates, <em>Final Fantasy Tactics<\/em> marked a foray into a new direction for the FF series: the SRPG. Released a year after the enormous hit that was FFVII, it took a radically new approach to combat and produced what was probably the darkest&nbsp;story in the series at that point (perhaps even still to this day). Nevertheless\u2013and possibly precisely for these reasons\u2013it was a critical success upon release, and has become a cult classic since, with several subsequent games revisiting the world of Ivalice that serves as its setting.<\/p>\n<p style=\"text-align: justify;\">Both of FFT\u2019s defining characteristics \u2013 its storyline and its combat \u2013 are remarkably well executed, and, coming from someone who is usually indifferent to combat in an RPG, this is saying a lot. I have never simply <em>enjoyed<\/em> getting into a random encounter in a game before and rarely since. Sure, there are quite a lot of factors to take into account, and it may seem frustrating at first, while you\u2019re learning the ropes, but once you get the hang of <a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/06\/So-it-begins.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-6838\" title=\"So it begins\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/06\/So-it-begins-300x225.jpg\" alt=\"So it begins\" width=\"250\" height=\"188\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/06\/So-it-begins-300x225.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/06\/So-it-begins-400x300.jpg 400w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/06\/So-it-begins.jpg 640w\" sizes=\"(max-width: 250px) 100vw, 250px\" \/><\/a>it, it\u2019s a lot of fun. Alongside this, you have a deliciously complicated political storyline, replete with betrayals, machinations, power struggles, tragedy, war and just plain ol\u2019 murder, with a bucketful of unholy intervention to boot. The cast also features Agrias, one of the strongest, toughest female characters in the series and the most kickass incarnation of Cid, bar none. The in-game graphics are nothing to write home about, but the game does have its own specific, charming visual style due to the fact that the concept art was drawn by Akihiko Yoshida, rather than Yoshitaka Amano.<\/p>\n<p style=\"text-align: justify;\">FFT didn\u2019t make it to European shores when it was first released, meaning that an emulator or an NTSC console were the only means to experience the game on our side of the Atlantic for quite a long time. That is, until the game was remade in 2007, with the secondary title of <em>The War of the Lions<\/em>. The main attraction of this remake is the retranslation work. The original localisation was rather shoddy in places (and I\u2019m being generous\u2026some of the battle cries made no sense whatsoever), and the new version remedied that and then some, giving the game a properly medieval feel. The remake\u2019s other merit is the introduction of beautiful cel-shaded cinematics, which respect the game\u2019s original art. And if only for these reasons, I would recommend it over the original, even if it also boasts some gameplay rebalancing and a lot of additional content.<\/p>\n<div class=\"csRow\">\n<div class=\"csColumn\" style=\"margin: 0px; padding: 0px; float: left; width: 51.8%;\" data-csstartpoint=\"0\" data-csendpoint=\"497\" data-cswidth=\"51.8%\" data-csid=\"616b9f71-9f24-845b-971a-a89a1576a0ae\">\n<p><a title=\"Final Fantasy Tactics\" href=\"http:\/\/www.satrapov.net\/mysst\/detailed-reviews-f\/final-fantasy-tactics\/\"><strong>&lt;&lt; Back to: Final Fantasy Tactics<\/strong><\/a><\/p>\n<\/div>\n<div class=\"csColumnGap\" style=\"margin: 0px; padding: 0px; float: left; width: 18.6%;\"><img decoding=\"async\" style=\"border: none;\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/plugins\/advanced-wp-columns\/assets\/js\/plugins\/views\/img\/1x1-pixel.png\" alt=\"\"><\/div>\n<div class=\"csColumn\" style=\"margin: 0px; padding: 0px; float: left; width: 29.6%;\" data-csstartpoint=\"676\" data-csendpoint=\"960\" data-cswidth=\"29.6%\" data-csid=\"8cf4c2f2-d525-79c4-b4db-e435049e1c16\">\n<p><a title=\"Storyline\" href=\"http:\/\/www.satrapov.net\/mysst\/detailed-reviews-f\/final-fantasy-tactics\/storyline\/\"><strong>Forward to: Storyline &gt;&gt;<\/strong><\/a><\/p>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Against all odds As its name indicates, Final Fantasy Tactics marked a foray into a new direction for the FF series: the SRPG. Released a year after the enormous hit that was FFVII, it took a radically new approach to &hellip; <a href=\"https:\/\/www.grafskaya.club\/mysst\/detailed-reviews-f\/final-fantasy-tactics\/overview\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":6751,"menu_order":1,"comment_status":"open","ping_status":"closed","template":"","meta":{"ngg_post_thumbnail":0,"footnotes":""},"tags":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/6757"}],"collection":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/comments?post=6757"}],"version-history":[{"count":7,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/6757\/revisions"}],"predecessor-version":[{"id":12125,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/6757\/revisions\/12125"}],"up":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/6751"}],"wp:attachment":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/media?parent=6757"}],"wp:term":[{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/tags?post=6757"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}