{"id":7596,"date":"2015-07-19T13:58:48","date_gmt":"2015-07-19T11:58:48","guid":{"rendered":"http:\/\/www.satrapov.net\/mysst\/?page_id=7596"},"modified":"2019-09-27T13:25:51","modified_gmt":"2019-09-27T11:25:51","slug":"prince-of-persia-the-forgotten-sands","status":"publish","type":"page","link":"https:\/\/www.grafskaya.club\/mysst\/short-reviews-n-z\/prince-of-persia-the-forgotten-sands\/","title":{"rendered":"Prince of Persia: The Forgotten Sands"},"content":{"rendered":"<p id=\"top\" \/>\n<h2 style=\"text-align: justify;\"><strong>His brother&#8217;s keeper<\/strong><\/h2>\n<p style=\"text-align: justify;\"><strong>Available on:<\/strong>&nbsp;PlayStation 3, Xbox 360, PC, Mac<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Elemental-my-dear-Watson.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-7597 size-medium\" title=\"Elemental, my dear Watson\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Elemental-my-dear-Watson-227x300.jpg\" alt=\"Elemental, my dear Watson\" width=\"227\" height=\"300\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Elemental-my-dear-Watson-227x300.jpg 227w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Elemental-my-dear-Watson.jpg 397w\" sizes=\"(max-width: 227px) 100vw, 227px\" \/><\/a>I\u2019ve played sequels and prequels before, but this is the first time I\u2019ve come across a <em>bona fide<\/em> \u2018interquel\u2019, that is, an entire game set between two pre-existing ones. So, if only because of this, <em>Prince of Persia: The Forgotten Sands<\/em> made me curious. Released in 2010, it\u2019s set between <em>The Sands of Time<\/em> and <em>Warrior Within<\/em> in the PS2 trilogy, and it does answer a legitimate question: what <em>did <\/em>the Prince do for seven whole years, before the Dahaka caught up with him (although, I also wonder why it took the Dahaka so long to get to it)? And while the events of the game are a bit too short to have taken up that entire interval, it\u2019s still an answer to the question.<\/p>\n<p style=\"text-align: justify;\">The other peculiarity of <em>The Forgotten Sands<\/em> is that it also exists on the Wii, PSP and Nintendo DS with a <em>completely<\/em> different plot on each console. I must say that I find this particularly bizarre, but also suspect. Perhaps that the Prince did all of what goes down in these games within that seven-year interval, which would be legitimate, but then it\u2019s as if the developers were inciting people to purchase all of the different iterations of the game to have \u2018the full story\u2019. Or perhaps they\u2019re trying to say that the Prince could have done any and all of these things, which serves to trivialise the story somewhat. What\u2019s also suspect is that the game comes hot on the heels of the 2010 <em>Prince of Persia<\/em> film and the 2008 <em>Prince of Persia<\/em> reboot. The latter attempted to restart the series in a different setting and with a somewhat different Prince, but proved to be a controversial move, even though \u2013 or maybe because? \u2013 it was a hell of an example of a downer ending. With all that in mind, <em>The Forgotten Sands<\/em> may be viewed as either a shameless attempt at a quick cash grab or as an attempt to return to the \u2018tried and true\u2019 success of the PS2 trilogy (or, more specifically, <em>The Sands of Time<\/em>) in order to placate fans. Or a bit of both.&nbsp;<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Overview-of-a-disaster.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft wp-image-7605\" title=\"Overview of a disaster\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Overview-of-a-disaster-300x171.jpg\" alt=\"Overview of a disaster\" width=\"250\" height=\"142\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Overview-of-a-disaster-300x171.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Overview-of-a-disaster-500x284.jpg 500w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Overview-of-a-disaster.jpg 600w\" sizes=\"(max-width: 250px) 100vw, 250px\" \/><\/a>The real question is: is it successful? Well, not quite. Mind you, it isn\u2019t for a lack of trying: there has been a genuine effort to keep gameplay interesting. It\u2019s just that the storyline somehow fails to be entirely engaging. Or maybe it was because, after three games, I\u2019d gotten a bit tired of the PS2-trilogy Prince and his shenanigans.<\/p>\n<p style=\"text-align: justify;\">Be that as it may, after his misadventures in <em>The Sands of Time <\/em>and his realisation that he was maybe a bit of an idiot, the Prince decides to go visit his elder brother, Malik (who still manages not to call him by name a single time over the course of the <a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Hes-got-a-plan.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-7598\" title=\"He's got a plan\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Hes-got-a-plan-300x183.jpg\" alt=\"He's got a plan\" width=\"280\" height=\"170\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Hes-got-a-plan-300x183.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Hes-got-a-plan-493x300.jpg 493w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Hes-got-a-plan.jpg 800w\" sizes=\"(max-width: 280px) 100vw, 280px\" \/><\/a>game!), and ask him for advice on how to be a good ruler. However, when he arrives at Malik\u2019s castle, he finds it besieged by an army that\u2019s trying to breach its treasure vault to obtain \u201cSolomon\u2019s Army\u201d, a fabled magical force that is somehow supposed to be locked within. The Prince manages to get inside the fortress and finds Malik, who admits that he can\u2019t win the siege and is about to release Solomon\u2019s Army to defend his kingdom by using a special seal. After the whole Sands of Time fiasco, the Prince is understandably wary of this\u2026and he turns out to be right when what Malik unleashes reveals itself to be an army of sand warriors led by an Ifrit (a fire <a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Impressive-horns.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft wp-image-7599\" title=\"Impressive horns\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Impressive-horns-260x300.jpg\" alt=\"Impressive horns\" width=\"250\" height=\"288\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Impressive-horns-260x300.jpg 260w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Impressive-horns.jpg 414w\" sizes=\"(max-width: 250px) 100vw, 250px\" \/><\/a>djinn) called Ratash. The army turns everyone into sand statues, except for the Prince and Malik, who are protected by the two halves of the seal (sound familiar?). The rest of the game focuses on stopping Ratash, with a bit of a twist thrown into the proceedings, albeit not necessarily a wholly unexpected one. It\u2019s not actually a bad story, <em>per se<\/em>, but it does feel quite a bit like a re-tread of <em>The Sands of Time<\/em>, more so than the two other games in the trilogy, especially since, within the original PoP chronology, it\u2019s set directly after <em>The Sands of Time<\/em>.<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Watery-helper.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-7600\" title=\"Watery helper\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Watery-helper-259x300.jpg\" alt=\"Watery helper\" width=\"150\" height=\"174\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Watery-helper-259x300.jpg 259w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Watery-helper.jpg 282w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/><\/a>Mind you, the Prince\u2019s powers are not focused on sand this time around. Which is strange, given that he has Farah&#8217;s Medallion from <em>The Sands of Time<\/em> (and <em>Warrior Within<\/em> shows that it&#8217;s also powered by sand), and that there&#8217;s plenty of sand involved. But I digress. He manages to acquire the help of a Marid (a water djinn) called Razia, who has been protecting Malik\u2019s citadel for a long time and lends him elemental powers. Much like in <em>The Sands of Time<\/em>, the Prince needs to find entrances to the magical fountain where she resides before she bestows these on him. He can now either leave a trail of fire behind him when he runs, which damages all enemies caught inside it; shoot a beam of ice with each sword attack; create a whirlwind to damage multiple <a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Skelnado.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft wp-image-7601 size-medium\" title=\"Skelnado\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Skelnado-300x200.jpg\" alt=\"Skelnado\" width=\"300\" height=\"200\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Skelnado-300x200.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Skelnado-450x300.jpg 450w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Skelnado.jpg 578w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a>enemies (the best attack of the lot) or put up rock armour. These abilities are considered as magic, and the Prince accordingly gets four magic slots to power them up. He earns EXP by killing enemies and breaking sarcophagi that can be found in out-of-the-way spots, then use it to upgrade either one of the four abilities, his HP or his magic slots (up to eight).<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Walk-on-water.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-7602\" title=\"Walk on water\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Walk-on-water-300x234.jpg\" alt=\"Walk on water\" width=\"220\" height=\"172\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Walk-on-water-300x234.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Walk-on-water.jpg 337w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/a>On top of that, the Prince also gets abilities that he can use at will, without depleting his magic slots. These include the good ol\u2019 rewind mechanic that has become a staple of the series. However, this time, it\u2019s not infinite: a metre determines how far you can go back. There&#8217;s also the ability to solidify water for a limited amount of time, thereby making it usable for platforming, the ability to fly over some particularly large gaps, and, later on in the game, the ability to materialise destroyed walls in places where they used to exist.<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Gravity-is-for-chumps.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft wp-image-7603\" title=\"Gravity is for chumps\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Gravity-is-for-chumps-300x225.jpg\" alt=\"Gravity is for chumps\" width=\"250\" height=\"188\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Gravity-is-for-chumps-300x225.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Gravity-is-for-chumps-400x300.jpg 400w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Gravity-is-for-chumps.jpg 500w\" sizes=\"(max-width: 250px) 100vw, 250px\" \/><\/a>All of this is pretty neat and probably the main attraction of the game. The power to solidify water, in particular, sees a lot of use and will put your reflexes to the test, as you will need to alternatively pass through sheets of water and use them to climb, for example. Other than that, the combat and exploration mechanics stay very similar to the previous games. The Prince is still an accomplished acrobat who can run along and up walls, swing on poles and jump from column to column. He still fights with a sword and can jump over enemies to attack them from above or from the back. He can also unleash power attacks and kick enemies that have shields in order to bring them down. He can no longer block attacks, but he can <a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Skeleton-crew.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-7604\" title=\"Skeleton crew\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Skeleton-crew-300x200.jpg\" alt=\"Skeleton crew\" width=\"250\" height=\"167\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Skeleton-crew-300x200.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Skeleton-crew-449x300.jpg 449w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Skeleton-crew.jpg 500w\" sizes=\"(max-width: 250px) 100vw, 250px\" \/><\/a>dodge them, which essentially boils down to the same thing. On the other hand, he can no longer recover HP by drinking water, which I always thought was a bit silly. Instead, he can break vases or boxes and sometimes find HP or magic refills in them. Probably less silly, but also a lot less realistic.<\/p>\n<p style=\"text-align: justify;\">Ultimately, <em>The Forgotten Sands<\/em> is quite fun, from a pure gameplay standpoint, especially if you\u2019re a fan of the PoP series. And it\u2019s refreshing to see a female companion who isn\u2019t all over the Prince, for once, even if he is admittedly less of an <a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Im-outta-here.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft wp-image-7606\" title=\"I'm outta here\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2015\/07\/Im-outta-here-300x194.jpg\" alt=\"I'm outta here\" width=\"280\" height=\"181\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Im-outta-here-300x194.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Im-outta-here-465x300.jpg 465w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2015\/07\/Im-outta-here.jpg 775w\" sizes=\"(max-width: 280px) 100vw, 280px\" \/><\/a>arse than he was in <em>The Sands of Time<\/em>. Still, the game feels a bit like <em>d\u00e9j\u00e0 vu<\/em>, and even though it\u2019s blessedly free from the all-pervading emo-ness of <em>Warrior Within<\/em>, I guess that a) there\u2019s just so much you can do with such a specific setting, and b) it\u2019s all rather anticlimactic, considering that the Prince\u2019s story was, for all intents and purposes, already finished by the time the game came out, and you know exactly what\u2019s going to happen after the game ends. That being said, I don\u2019t doubt the writers\u2019 ability to come up with yet a new entry in the series somewhere down the line. I just wonder how advisable that would be. Answer: probably not very.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>His brother&#8217;s keeper Available on:&nbsp;PlayStation 3, Xbox 360, PC, Mac I\u2019ve played sequels and prequels before, but this is the first time I\u2019ve come across a bona fide \u2018interquel\u2019, that is, an entire game set between two pre-existing ones. So, &hellip; <a href=\"https:\/\/www.grafskaya.club\/mysst\/short-reviews-n-z\/prince-of-persia-the-forgotten-sands\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":3385,"menu_order":5,"comment_status":"open","ping_status":"closed","template":"","meta":{"ngg_post_thumbnail":0,"footnotes":""},"tags":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/7596"}],"collection":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/comments?post=7596"}],"version-history":[{"count":10,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/7596\/revisions"}],"predecessor-version":[{"id":11973,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/7596\/revisions\/11973"}],"up":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/pages\/3385"}],"wp:attachment":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/media?parent=7596"}],"wp:term":[{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/tags?post=7596"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}