{"id":6643,"date":"2014-05-08T20:59:11","date_gmt":"2014-05-08T18:59:11","guid":{"rendered":"http:\/\/www.satrapov.net\/mysst\/?p=6643"},"modified":"2017-06-07T13:50:20","modified_gmt":"2017-06-07T11:50:20","slug":"potato-batteries-combustible-lemons","status":"publish","type":"post","link":"https:\/\/www.grafskaya.club\/mysst\/potato-batteries-combustible-lemons\/","title":{"rendered":"Potato batteries and combustible lemons"},"content":{"rendered":"<p id=\"top\" \/>\n<p style=\"text-align: justify;\"><strong>The culprit: <\/strong>Portal 2 (PC, Mac, PlayStation3, Xbox 360)<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/wire-octopus.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-6656 size-medium\" title=\"Wire octopus\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/wire-octopus-233x300.jpg\" alt=\"Wire octopus\" width=\"233\" height=\"300\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/wire-octopus-233x300.jpg 233w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/wire-octopus.jpg 500w\" sizes=\"(max-width: 233px) 100vw, 233px\" \/><\/a>A good sequel is always a pleasant surprise. But a good sequel to a sleeper hit is a special kind of treat. The first <em>Portal<\/em> was a flash of wickedly funny genius out of left field. <em>Portal 2<\/em> confirms that the series is in the hands of consistently brilliant writers. In other words, the cake wasn&#8217;t a lie.<\/p>\n<p style=\"text-align: justify;\">By now, the qualities of the first game have been widely broadcast, but, shocking as it may seem, it did also have flaws, the most notable of which was repetitiveness. While its length successfully prevented that from becoming a major problem (at least on first playthrough), more of the same for a whole second game would\u2019ve been problematic. Well, <em>Portal 2<\/em> avoids that problem, and, in retrospect, makes the first game feel like a bit of a prototype. Which, to be entirely fair, it was.<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/fashionista.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft wp-image-6657\" title=\"Fashionista\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/fashionista-224x300.jpg\" alt=\"Fashionista\" width=\"180\" height=\"241\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/fashionista-224x300.jpg 224w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/fashionista.jpg 640w\" sizes=\"(max-width: 180px) 100vw, 180px\" \/><\/a>You are still in control of Chell (with a mysterious wardrobe upgrade), whom, as you may remember, the first game left in rather dire straits. Now, she is awakened in a stasis room\u2013or Extended Relaxation Centre\u2013by a voice on the intercom for a short tutorial: the controls are pretty much the same as before: walk, jump, crouch, pick up stuff and, later, place portals. She\u2019s then put back to sleep; when she next awakens, several years\u2013or decades?\u2013have obviously passed (c.f. the pillow). An autonomous, rather worried-sounding personality core named Wheatley contacts her and helps her escape, as she has apparently been scheduled to be terminated. This leads to two discoveries: one, the Aperture Science facility is <em>huge<\/em>; two, it\u2019s now in a rather poor state.<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/breakdown.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-6658\" title=\"Breakdown\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/breakdown-300x187.jpg\" alt=\"Breakdown\" width=\"270\" height=\"169\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/breakdown-300x187.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/breakdown-479x300.jpg 479w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/breakdown.jpg 700w\" sizes=\"(max-width: 270px) 100vw, 270px\" \/><\/a>Thus, instead of the pristine white rooms of the first game, Chell now travels through dilapidated, half-overgrown environments, once again with the goal to save her skin. This gives the game a more chaotic feel. You now have to get even more creative with the rules, and the puzzles still provide just the right level of challenge, between figuring out&nbsp;the solutions and executing them.<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/walking-on-light.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft wp-image-6662\" title=\"Walking on light\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/walking-on-light-300x187.jpg\" alt=\"Walking on light\" width=\"270\" height=\"169\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/walking-on-light-300x187.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/walking-on-light-479x300.jpg 479w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/walking-on-light.jpg 500w\" sizes=\"(max-width: 270px) 100vw, 270px\" \/><\/a>Chell still has a portal gun, since that is, after all, the founding principle of the series, but many new gadgets are also introduced, such as Aerial Faith Plates (boing!), Hard Light Bridges and Excursion Funnels (i.e. tractor beams). Weighted Storage Cubes (and the Companion Cube &lt;3) also make a comeback, now joined by their cousins, the Redirection Cubes. Of course, the game would feel incomplete without the good ol\u2019 turrets, which now come in startlingly humorous varieties, including an Oracle Turret. They\u2019re still just as deadly though\u2013well, mostly\u2013, but the game\u2019s autosave function will take care of any accidental demises.<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/blinky.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-6659\" title=\"Blinky\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/blinky-300x187.jpg\" alt=\"Blinky\" width=\"270\" height=\"169\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/blinky-300x187.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/blinky-480x300.jpg 480w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/blinky.jpg 800w\" sizes=\"(max-width: 270px) 100vw, 270px\" \/><\/a>Wheatley accompanies and helps Chell, much as GLaDOS did in the first game, with the difference that he is mobile and visible. A lot of&nbsp;people seem to dislike him, and I can see where they\u2019re coming from: he\u2019s very different from GLaDOS, a bumbling, manic worrywart instead of a cool, cynical mastermind. Still, I enjoyed&nbsp;the change of pace, and there\u2019s more to him than first meets the eye.<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/science-bubbles.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft wp-image-6660\" title=\"Science bubbles\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/science-bubbles-300x240.jpg\" alt=\"Science bubbles\" width=\"270\" height=\"216\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/science-bubbles-300x240.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/science-bubbles-375x300.jpg 375w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/science-bubbles.jpg 800w\" sizes=\"(max-width: 270px) 100vw, 270px\" \/><\/a>Apart from what&#8217;s left of&nbsp;the main facility, which notably features some brilliant safety advertisements for Aperture employees, such as the \u2018Animal King Takeover\u2019, Chell also gets to explore the underbelly of Aperture, as she visits the ruins of its old premises, located in a salt mine. How and why she gets there is up to you to discover, but predictable it certainly is not. These levels are slightly harder, as the state of the infrastructure makes them more dangerous to navigate, and the devices used back in the day were different from the ones you may be accustomed to. Chell gets to sample old test chamber prototypes, but also gadgets that were abandoned as the facility developed, such as gels, which you\u2019ll find shooting out of pipes and can direct on various surfaces at your convenience.<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/speed-track.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-6661\" title=\"Speed track\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/speed-track-300x240.jpg\" alt=\"Speed track\" width=\"270\" height=\"216\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/speed-track-300x240.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/speed-track-375x300.jpg 375w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/speed-track.jpg 960w\" sizes=\"(max-width: 270px) 100vw, 270px\" \/><\/a>Blue (repulsion) gel allows Chell to bounce very high; orange (propulsion) gel allows her to go into Speedy Gonzales mode; and white (conversion) gel allows her to coat surfaces in white paint, thereby enabling the placement of portals in previously inaccessible locations. Some people may find the gels rather haphazard as a means of puzzle solving, but I thought that that was the whole point: they <em>were<\/em> discontinued as a product, after all, there\u2019s gotta be a reason for that. Overall, I found this a welcome diversion from \u2018normal\u2019 portal mechanics and a way to keep the player interested and constantly on their toes.<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/the-man-with-the-lemons.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft wp-image-6663\" title=\"The man with the lemons\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/the-man-with-the-lemons-202x300.jpg\" alt=\"The man with the lemons\" width=\"180\" height=\"266\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/the-man-with-the-lemons-202x300.jpg 202w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/the-man-with-the-lemons.jpg 385w\" sizes=\"(max-width: 180px) 100vw, 180px\" \/><\/a>The Old Aperture levels also serve to introduce, via recordings, the now-defunct but legendary Cave Johnson, founder of the company, champion of scientific progress (well, sorta&#8230;) and author&nbsp;of truly epic speeches, such as the one about combustible lemons, which I will let you savour firsthand. It also creates a much-enhanced backstory for the game, something that&nbsp;was markedly absent from the first opus. It successfully builds on the already present theme of science gone haywire, and I found that it brought welcome depth and context to the table, as well as some startling revelations. It\u2019s also at this point that&nbsp;you will have to deal with a very special potato battery.<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/much-ado-about-space.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-6664\" title=\"Much ado about space\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/much-ado-about-space-293x300.jpg\" alt=\"Much ado about space\" width=\"140\" height=\"143\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/much-ado-about-space-293x300.jpg 293w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/much-ado-about-space.jpg 513w\" sizes=\"(max-width: 140px) 100vw, 140px\" \/><\/a>I feel I should also mention the ending of the game, which manages to be hilarious, completely crazy and emotional at the same time. Spoilers are out of the question, of course, but, just to give you an idea, the description of the achievement you receive for experiencing&nbsp;it reads \u201cThat just happened.\u201d I must also put in a word for the Space Personality Core.&nbsp;&nbsp;You\u2019ll know why when you encounter&nbsp;it.<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/laurel-and-hardy.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft wp-image-6665\" title=\"Laurel and Hardy\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/laurel-and-hardy-300x168.jpg\" alt=\"Laurel and Hardy\" width=\"270\" height=\"152\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/laurel-and-hardy-300x168.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/laurel-and-hardy-500x281.jpg 500w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/laurel-and-hardy.jpg 700w\" sizes=\"(max-width: 270px) 100vw, 270px\" \/><\/a><em>Portal 2<\/em> introduces a two-player mode instead of the challenge rooms of its predecessor. Each player is put in control of a robot and tasked with testing out experimental chambers. Since they are robots, they are in no danger of dying, which makes them perfect for the job and is precisely the reason why they were created for testing. There\u2019s a squat, rotund \u2018male\u2019 robot with a blue eye called Atlas and a tall, oblong \u2018female\u2019 one with a yellow eye called P-Body: they even made it onto the game\u2019s cover, which, admittedly, is a bit misleading, because they barely appear in the main game, and you never control them. Be that as it may, in two-player mode, each has a portal gun, which allows players to work with four portals instead of two and thus greatly expands the scope of what they can do. Again, as with all multiplayer modes, I\u2019ve not touched it, so I can\u2019t really give an opinion on it. However, I\u2019ve heard a lot of praise for it, and I have to admit that the robots are cute, at least, and that the <em>Portal<\/em> universe lends itself to this kind of gameplay pretty much ideally.<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/good-advice.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-6667\" title=\"Good advice\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2014\/05\/good-advice-300x150.jpg\" alt=\"Good advice\" width=\"270\" height=\"135\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/good-advice-300x150.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2014\/05\/good-advice.jpg 500w\" sizes=\"(max-width: 270px) 100vw, 270px\" \/><\/a>Overall, I thought <em>Portal 2<\/em> was an excellent follow up to its predecessor, expanding on the original story in all the good ways and creating a wonderfully exhilarating, fun experience, filled with humour, surprises and even more gravity-defying stunts. Of course, there will always be things to criticise, and complaints have included a lack of direction in the second act of the game or the length of loading times. None of that bothered me, however; I had a genuine blast and, to anyone who hasn\u2019t played this yet, I put the following question: \u201cwhat <em>are<\/em> you waiting for?\u201d<\/p>\n\n\n<div class=\"kk-star-ratings kksr-auto kksr-align-left kksr-valign-bottom\"\n    data-payload='{&quot;align&quot;:&quot;left&quot;,&quot;id&quot;:&quot;6643&quot;,&quot;slug&quot;:&quot;default&quot;,&quot;valign&quot;:&quot;bottom&quot;,&quot;ignore&quot;:&quot;&quot;,&quot;reference&quot;:&quot;auto&quot;,&quot;class&quot;:&quot;&quot;,&quot;count&quot;:&quot;1&quot;,&quot;legendonly&quot;:&quot;&quot;,&quot;readonly&quot;:&quot;&quot;,&quot;score&quot;:&quot;5&quot;,&quot;starsonly&quot;:&quot;&quot;,&quot;best&quot;:&quot;5&quot;,&quot;gap&quot;:&quot;5&quot;,&quot;greet&quot;:&quot;Rate this post&quot;,&quot;legend&quot;:&quot;5\\\/5 - (1 vote)&quot;,&quot;size&quot;:&quot;24&quot;,&quot;title&quot;:&quot;Potato batteries and combustible lemons&quot;,&quot;width&quot;:&quot;142.5&quot;,&quot;_legend&quot;:&quot;{score}\\\/{best} - ({count} {votes})&quot;,&quot;font_factor&quot;:&quot;1.25&quot;}'>\n            \n<div class=\"kksr-stars\">\n    \n<div class=\"kksr-stars-inactive\">\n            <div class=\"kksr-star\" data-star=\"1\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"2\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"3\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"4\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"5\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n    <\/div>\n    \n<div class=\"kksr-stars-active\" style=\"width: 142.5px;\">\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n    <\/div>\n<\/div>\n                \n\n<div class=\"kksr-legend\" style=\"font-size: 19.2px;\">\n            5\/5 - (1 vote)    <\/div>\n    <\/div>\n","protected":false},"excerpt":{"rendered":"<p>The culprit: Portal 2 (PC, Mac, PlayStation3, Xbox 360) A good sequel is always a pleasant surprise. But a good sequel to a sleeper hit is a special kind of treat. The first Portal was a flash of wickedly funny &hellip; <a href=\"https:\/\/www.grafskaya.club\/mysst\/potato-batteries-combustible-lemons\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[740,21,18,897,54,3,42,1,898,11],"tags":[1289,1305,1286,36,1268,39,29,1292,1307,34],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/posts\/6643"}],"collection":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/comments?post=6643"}],"version-history":[{"count":9,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/posts\/6643\/revisions"}],"predecessor-version":[{"id":10837,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/posts\/6643\/revisions\/10837"}],"wp:attachment":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/media?parent=6643"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/categories?post=6643"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/tags?post=6643"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}