{"id":8195,"date":"2016-04-29T18:20:51","date_gmt":"2016-04-29T16:20:51","guid":{"rendered":"http:\/\/www.satrapov.net\/mysst\/?p=8195"},"modified":"2019-12-09T13:39:10","modified_gmt":"2019-12-09T12:39:10","slug":"trailblazer-lost","status":"publish","type":"post","link":"https:\/\/www.grafskaya.club\/mysst\/trailblazer-lost\/","title":{"rendered":"Trailblazer lost"},"content":{"rendered":"<p id=\"top\" \/>\n<p style=\"text-align: justify;\"><strong>The culprit:<\/strong> <em>Uru: Ages beyond Myst<\/em> (PC, Mac)<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.satrapov.net\/mysst\/detailed-reviews-g-z\/uru-ages-beyond-myst\/overview\/hut-in-the-sky\/\" rel=\"attachment wp-att-8097\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-8097\" title=\"Hut in the sky\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2016\/03\/Hut-in-the-sky-300x175.jpg\" alt=\"Hut in the sky\" width=\"250\" height=\"146\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2016\/03\/Hut-in-the-sky-300x175.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2016\/03\/Hut-in-the-sky-500x292.jpg 500w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2016\/03\/Hut-in-the-sky.jpg 600w\" sizes=\"(max-width: 250px) 100vw, 250px\" \/><\/a>I don\u2019t think I will ever understand what possessed the makers of <em>Myst<\/em> to think that a multiplayer entry in the series was a good idea. Maybe this is just my inherent dislike of multiplayer speaking, but I\u2019ve always considered the Myst series as the epitome of a personal gaming experience. Most of your time is spent exploring, gawking at scenery and thinking, and a great part of the appeal, at least to me, is being alone in a strange, otherworldly place, with just your wits to help you. There\u2019s no combat and nothing that would be facilitated by the presence of another player. I guess you could bounce ideas off another person to solve puzzles, but the chances of you meeting a random player who hasn\u2019t figured the puzzles out yet and is willing to team up to do so are slim at best. So what\u2019s left? Sightseeing together? Surely you don\u2019t need to create a whole game for that.<\/p>\n<p style=\"text-align: justify;\">Apparently, I\u2019m not the only one who thought so, as <em>Uru: Ages beyond Myst<\/em>, the fourth entry in the Myst series released in 2003, also proved to be its eventual death toll. The sales were so poor that they started Cyan Worlds, the developer, on a downward slope: the company almost closed in 2005, upon release of the final game in the series, <em>Myst V<\/em>, appropriately subtitled <em>End of Ages<\/em>. One of the main criticisms was that the online part of <em>Uru<\/em>\u2026didn\u2019t actually ship with the single-player version. The multiplayer content got delayed and eventually cancelled in 2004 due to a lack of subscribers, with the result that only the beta testers were ever allowed to try it out and sample what additional storyline there was. This was a massive failure of judgement on the developers\u2019 part, which the release of the available online content as expansion packs barely mitigated. Some of the beta testers kept up their unofficial servers going, but they were unstable and didn\u2019t feature any new content. Cyan got back on its feet somewhat in 2006, at which point content was gradually added until 2008, when more financial problems forced the game to go offline yet again, leaving the storyline in limbo. Finally, in 2010, Cyan released the source files free of charge, so that fans would be able to create their own content, and is now relying on donations to maintain the servers. The previously online-exclusive ages can now be played offline as well, with some help from a fan-made program called Drizzle.<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.satrapov.net\/mysst\/detailed-reviews-g-z\/uru-ages-beyond-myst\/overview\/pink-and-blue\/\" rel=\"attachment wp-att-8098\"><img decoding=\"async\" loading=\"lazy\" class=\"alignleft wp-image-8098\" title=\"Pink and blue\" src=\"http:\/\/www.satrapov.net\/mysst\/wp-content\/uploads\/2016\/04\/Pink-and-blue-300x163.jpg\" alt=\"Pink and blue\" width=\"250\" height=\"136\" srcset=\"https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2016\/04\/Pink-and-blue-300x163.jpg 300w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2016\/04\/Pink-and-blue-768x418.jpg 768w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2016\/04\/Pink-and-blue-1024x557.jpg 1024w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2016\/04\/Pink-and-blue-500x272.jpg 500w, https:\/\/www.grafskaya.club\/mysst\/wp-content\/uploads\/2016\/04\/Pink-and-blue.jpg 1083w\" sizes=\"(max-width: 250px) 100vw, 250px\" \/><\/a>Paradoxically enough, fan support is the only thing that has kept <em>Uru <\/em>afloat throughout this snafu; they may not have been numerous, but they certainly were dedicated. All I really wanted was access to the online-only ages, and, with the latest resurrection of the online version, my wishes were finally granted. But was it worth it? I\u2019m not sure. The ages are fun to experience, some are beautifully designed and some feature genuine brain-teasers as puzzles, but, overall, <em>Uru<\/em> distinctly feels like a lame duck. It suffers greatly by comparison with the previous entries in the series, as well as with its immediate successor, <em>Myst IV<\/em>. First of all, pre-rendered environments are gone, which dramatically affects the quality of the graphics. It\u2019s not that it\u2019s bad, but when you\u2019re used to photorealistic detail, things in <em>Uru<\/em> feel a bit\u2026plasticky, for lack of a better word. Secondly, the fact that you get to design an avatar for yourself also changes the game\u2019s perspective. You can play in first-person view, but some puzzles are much easier in third-person. Besides, what\u2019s the point of spending time and effort designing an avatar if you don\u2019t see it in action? Lastly, and most importantly, the storyline that <em>Uru<\/em> introduces \u2013 to be continued in <em>Myst V&nbsp;<\/em>\u2013 is heavy on bizarre mysticism and only very tangentially related to Atrus\u2019 history, another pillar of the Myst series, even though it features his daughter, Yeesha. So even after jumping through all the hoops necessary to experience a semblance of a coherent story and gaming experience, you might be left with a bitter taste in your mouth.<\/p>\n<p style=\"text-align: justify;\"><strong><span style=\"color: #800080;\">Detailed review available! Read more<\/span> <a href=\"http:\/\/www.satrapov.net\/mysst\/detailed-reviews-g-z\/uru-ages-beyond-myst\/\">here<\/a>.<\/strong><\/p>\n\n\n<div class=\"kk-star-ratings kksr-auto kksr-align-left kksr-valign-bottom\"\n    data-payload='{&quot;align&quot;:&quot;left&quot;,&quot;id&quot;:&quot;8195&quot;,&quot;slug&quot;:&quot;default&quot;,&quot;valign&quot;:&quot;bottom&quot;,&quot;ignore&quot;:&quot;&quot;,&quot;reference&quot;:&quot;auto&quot;,&quot;class&quot;:&quot;&quot;,&quot;count&quot;:&quot;0&quot;,&quot;legendonly&quot;:&quot;&quot;,&quot;readonly&quot;:&quot;&quot;,&quot;score&quot;:&quot;0&quot;,&quot;starsonly&quot;:&quot;&quot;,&quot;best&quot;:&quot;5&quot;,&quot;gap&quot;:&quot;5&quot;,&quot;greet&quot;:&quot;Rate this post&quot;,&quot;legend&quot;:&quot;0\\\/5 - (0 votes)&quot;,&quot;size&quot;:&quot;24&quot;,&quot;title&quot;:&quot;Trailblazer lost&quot;,&quot;width&quot;:&quot;0&quot;,&quot;_legend&quot;:&quot;{score}\\\/{best} - ({count} {votes})&quot;,&quot;font_factor&quot;:&quot;1.25&quot;}'>\n            \n<div class=\"kksr-stars\">\n    \n<div class=\"kksr-stars-inactive\">\n            <div class=\"kksr-star\" data-star=\"1\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"2\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"3\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"4\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"5\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n    <\/div>\n    \n<div class=\"kksr-stars-active\" style=\"width: 0px;\">\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n    <\/div>\n<\/div>\n                \n\n<div class=\"kksr-legend\" style=\"font-size: 19.2px;\">\n            <span class=\"kksr-muted\">Rate this post<\/span>\n    <\/div>\n    <\/div>\n","protected":false},"excerpt":{"rendered":"<p>The culprit: Uru: Ages beyond Myst (PC, Mac) I don\u2019t think I will ever understand what possessed the makers of Myst to think that a multiplayer entry in the series was a good idea. Maybe this is just my inherent &hellip; <a href=\"https:\/\/www.grafskaya.club\/mysst\/trailblazer-lost\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[53,910,4,740,52,21,8],"tags":[1297,1289,1305,377,1286,1280,29,1339],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/posts\/8195"}],"collection":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/comments?post=8195"}],"version-history":[{"count":4,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/posts\/8195\/revisions"}],"predecessor-version":[{"id":12116,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/posts\/8195\/revisions\/12116"}],"wp:attachment":[{"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/media?parent=8195"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/categories?post=8195"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.grafskaya.club\/mysst\/wp-json\/wp\/v2\/tags?post=8195"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}